Tool Transform Shapes
(c) 2004 by Victor Olaya. Use this tool to move, rotate and/or scale shapes.
- Author: (c) 2004 by Victor Olaya
- Menu: Shapes|Tools
Parameters
Name | Type | Identifier | Description | Constraints | |
---|---|---|---|---|---|
Input | Shapes | Shapes (input) | IN | - | - |
Output | Output | Shapes (output) | OUT | - | - |
Options | dX | Floating point | DX | dX (Map Units) | Default: 0.000000 |
dY | Floating point | DY | dY (Map Units) | Default: 0.000000 | |
dZ | Floating point | DZ | dZ (Map Units) | Default: 0.000000 | |
Angle | Floating point | ANGLE | Angle in degrees, counting clockwise from north | Default: 0.000000 | |
Rotation X | Floating point | ROTATEX | Angle in degrees, clockwise around x axis | Default: 0.000000 | |
Rotation Y | Floating point | ROTATEY | Angle in degrees, clockwise around y axis | Default: 0.000000 | |
Scale Factor X | Floating point | SCALEX | Scale Factor X | Default: 1.000000 | |
Scale Factor Y | Floating point | SCALEY | Scale Factor Y | Default: 1.000000 | |
Scale Factor Z | Floating point | SCALEZ | Scale Factor Z | Default: 1.000000 | |
X | Floating point | ANCHORX | X | Default: 0.000000 | |
Y | Floating point | ANCHORY | Y | Default: 0.000000 | |
Z | Floating point | ANCHORZ | Z | Default: 0.000000 |
Command-line
Usage: saga_cmd shapes_tools 10 [-IN <str>] [-OUT <str>] [-DX <double>] [-DY <double>] [-DZ <double>] [-ANGLE <double>] [-ROTATEX <double>] [-ROTATEY <double>] [-SCALEX <double>] [-SCALEY <double>] [-SCALEZ <double>] [-ANCHORX <double>] [-ANCHORY <double>] [-ANCHORZ <double>] -IN:<str> Shapes Shapes (input) -OUT:<str> Output Shapes (output) -DX:<double> dX Floating point Default: 0.000000 -DY:<double> dY Floating point Default: 0.000000 -DZ:<double> dZ Floating point Default: 0.000000 -ANGLE:<double> Angle Floating point Default: 0.000000 -ROTATEX:<double> Rotation X Floating point Default: 0.000000 -ROTATEY:<double> Rotation Y Floating point Default: 0.000000 -SCALEX:<double> Scale Factor X Floating point Default: 1.000000 -SCALEY:<double> Scale Factor Y Floating point Default: 1.000000 -SCALEZ:<double> Scale Factor Z Floating point Default: 1.000000 -ANCHORX:<double> X Floating point Default: 0.000000 -ANCHORY:<double> Y Floating point Default: 0.000000 -ANCHORZ:<double> Z Floating point Default: 0.000000