Tool Transform Shapes
(c) 2004 by Victor Olaya. Use this tool to move, rotate and/or scale shapes.
- Author: (c) 2004 by Victor Olaya
- Menu: Shapes|Tools
Parameters
| Name | Type | Identifier | Description | Constraints |
Input | Shapes | Shapes (input) | IN | - | - |
Output | Output | Shapes (output) | OUT | - | - |
Options | dX | Floating point | DX | dX (Map Units) | Default: 0.000000 |
dY | Floating point | DY | dY (Map Units) | Default: 0.000000 |
dZ | Floating point | DZ | dZ (Map Units) | Default: 0.000000 |
Angle | Floating point | ANGLE | Angle in degrees, counting clockwise from north | Default: 0.000000 |
Rotation X | Floating point | ROTATEX | Angle in degrees, clockwise around x axis | Default: 0.000000 |
Rotation Y | Floating point | ROTATEY | Angle in degrees, clockwise around y axis | Default: 0.000000 |
Scale Factor X | Floating point | SCALEX | Scale Factor X | Default: 1.000000 |
Scale Factor Y | Floating point | SCALEY | Scale Factor Y | Default: 1.000000 |
Scale Factor Z | Floating point | SCALEZ | Scale Factor Z | Default: 1.000000 |
X | Floating point | ANCHORX | X | Default: 0.000000 |
Y | Floating point | ANCHORY | Y | Default: 0.000000 |
Z | Floating point | ANCHORZ | Z | Default: 0.000000 |
Command-line
Usage: saga_cmd shapes_tools 10 [-IN <str>] [-OUT <str>] [-DX <double>] [-DY <double>] [-DZ <double>] [-ANGLE <double>] [-ROTATEX <double>] [-ROTATEY <double>] [-SCALEX <double>] [-SCALEY <double>] [-SCALEZ <double>] [-ANCHORX <double>] [-ANCHORY <double>] [-ANCHORZ <double>]
-IN:<str> Shapes
Shapes (input)
-OUT:<str> Output
Shapes (output)
-DX:<double> dX
Floating point
Default: 0.000000
-DY:<double> dY
Floating point
Default: 0.000000
-DZ:<double> dZ
Floating point
Default: 0.000000
-ANGLE:<double> Angle
Floating point
Default: 0.000000
-ROTATEX:<double> Rotation X
Floating point
Default: 0.000000
-ROTATEY:<double> Rotation Y
Floating point
Default: 0.000000
-SCALEX:<double> Scale Factor X
Floating point
Default: 1.000000
-SCALEY:<double> Scale Factor Y
Floating point
Default: 1.000000
-SCALEZ:<double> Scale Factor Z
Floating point
Default: 1.000000
-ANCHORX:<double> X
Floating point
Default: 0.000000
-ANCHORY:<double> Y
Floating point
Default: 0.000000
-ANCHORZ:<double> Z
Floating point
Default: 0.000000