| Name | Type | Identifier | Description | Constraints |
Input | Shapes | Shapes, input | SHAPES | The input shapes to transform. | - |
Output | Transformed Shapes (*) | Shapes, output, optional | TRANSFORM | The transformed output shapes. | - |
Options | dX | Floating point | MOVEX | The shift along the x-axis [map units]. | Default: 0.000000 |
dY | Floating point | MOVEY | The shift along the y-axis [map units]. | Default: 0.000000 |
dZ | Floating point | MOVEZ | The shift along the z-axis [map units]. | Default: 0.000000 |
X | Floating point | ANCHORX | The x-coordinate of the anchor point. | Default: 0.000000 |
Y | Floating point | ANCHORY | The y-coordinate of the anchor point. | Default: 0.000000 |
Z | Floating point | ANCHORZ | The z-coordinate of the anchor point. | Default: 0.000000 |
Angle X | Floating point | ROTATEX | Angle in degrees, clockwise around x-axis. | Default: 0.000000 |
Angle Y | Floating point | ROTATEY | Angle in degrees, clockwise around y-axis. | Default: 0.000000 |
Angle Z | Floating point | ROTATEZ | Angle in degrees, clockwise around z-axis. | Default: 0.000000 |
Scale Factor X | Floating point | SCALEX | The scale factor in x-direction. | Default: 1.000000 |
Scale Factor Y | Floating point | SCALEY | The scale factor in y-direction. | Default: 1.000000 |
Scale Factor Z | Floating point | SCALEZ | The scale factor in z-direction. | Default: 1.000000 |
Type of Reflection | Choice | REFLECTION_TYPE | The type of reflection (mirroring) to apply. | Available Choices: [0] no reflection [1] reflection relative to xz plane [2] reflection relative to yz plane [3] reflection relative to xy plane Default: 0 |
(*) optional |