Tool Import Stereo Lithography File (STL)
Import Stereo Lithography File (STL)
References
- Author: O.Conrad (c) 2008
 
- Menu: File|Shapes|Import
 
Parameters
|   | Name | Type | Identifier | Description | Constraints | 
| Output | Point Cloud (*) | data object Point Cloud, output, optional | POINTS | - | - | 
 | Shapes (*) | data object Shapes, output, optional | SHAPES | - | - | 
 | Grid (*) | data object Grid, output, optional | GRID | - | - | 
| Options | File | file path | FILE | - | - | 
 | Target | choice | METHOD | - | Available Choices: [0] point cloud [1] point cloud (centered) [2] points [3] faces [4] raster Default: 0 | 
 | Raster Dimension | choice | METHOD_RASTER | - | Available Choices: [0] Number of Pixels (Width) [1] Pixel Size Default: 0 | 
 | Number of Pixels | integer number | GRID_NX | - | Minimum: 10 Default: 2000 | 
 | Pixel Size | floating point number | GRID_CELL | - | Minimum: 0.000000 Default: 1.000000 | 
 | X Axis | floating point number | ROT_X | - | Default: 0.000000 | 
 | Y Axis | floating point number | ROT_Y | - | Default: 0.000000 | 
 | Z Axis | floating point number | ROT_Z | - | Default: 0.000000 | 
| (*) optional | 
Command-line
Usage: saga_cmd io_shapes 11 [-POINTS <str>] [-SHAPES <str>] [-GRID <str>] [-FILE <str>] [-METHOD <str>] [-METHOD_RASTER <str>] [-GRID_NX <num>] [-GRID_CELL <double>] [-ROT_X <double>] [-ROT_Y <double>] [-ROT_Z <double>]
  -POINTS:<str>       	Point Cloud
	data object Point Cloud, output, optional
  -SHAPES:<str>       	Shapes
	data object Shapes, output, optional
  -GRID:<str>         	Grid
	data object Grid, output, optional
  -FILE:<str>         	File
	file path
  -METHOD:<str>       	Target
	choice
	Available Choices:
	[0] point cloud
	[1] point cloud (centered)
	[2] points
	[3] faces
	[4] raster
	Default: 0
  -METHOD_RASTER:<str>	Raster Dimension
	choice
	Available Choices:
	[0] Number of Pixels (Width)
	[1] Pixel Size
	Default: 0
  -GRID_NX:<num>      	Number of Pixels
	integer number
	Minimum: 10
	Default: 2000
  -GRID_CELL:<double> 	Pixel Size
	floating point number
	Minimum: 0.000000
	Default: 1.000000
  -ROT_X:<double>     	X Axis
	floating point number
	Default: 0.000000
  -ROT_Y:<double>     	Y Axis
	floating point number
	Default: 0.000000
  -ROT_Z:<double>     	Z Axis
	floating point number
	Default: 0.000000