SAGA 9.3.3 | Tool Library Documentation

Terrain Surface Texture


Description

Terrain surface texture as proposed by Iwahashi & Pike (2007) for subsequent terrain classification.


References


Parameters

 NameTypeIdentifierDescriptionConstraints
InputElevationgrid, inputDEM--
OutputTexturegrid, outputTEXTURE--
OptionsGrid Systemgrid systemPARAMETERS_GRID_SYSTEM--
Flat Area Thresholdfloating point numberEPSILONmaximum difference between original and median filtered elevation (3x3 moving window) that still is recognized flatMinimum: 0.000000 Default: 1.000000
Scale (Cells)integer numberSCALE-Minimum: 1 Default: 10
MethodchoiceMETHOD-Available Choices: [0] counting cells [1] resampling Default: 1
Weighting FunctionchoiceDW_WEIGHTING-Available Choices: [0] no distance weighting [1] inverse distance to a power [2] exponential [3] gaussian Default: 3
Powerfloating point numberDW_IDW_POWER-Minimum: 0.000000 Default: 2.000000
Bandwidthfloating point numberDW_BANDWIDTHBandwidth for exponential and Gaussian weightingMinimum: 0.000000 Default: 0.700000

Command Line


Usage: saga_cmd ta_morphometry 20 [-DEM ] [-TEXTURE ] [-EPSILON ] [-SCALE ] [-METHOD ] [-DW_WEIGHTING ] [-DW_IDW_POWER ] [-DW_BANDWIDTH ]
  -DEM:            	Elevation
	grid, input
  -TEXTURE:        	Texture
	grid, output
  -EPSILON:     	Flat Area Threshold
	floating point number
	Minimum: 0.000000
	Default: 1.000000
  -SCALE:          	Scale (Cells)
	integer number
	Minimum: 1
	Default: 10
  -METHOD:         	Method
	choice
	Available Choices:
	[0] counting cells
	[1] resampling
	Default: 1
  -DW_WEIGHTING:   	Weighting Function
	choice
	Available Choices:
	[0] no distance weighting
	[1] inverse distance to a power
	[2] exponential
	[3] gaussian
	Default: 3
  -DW_IDW_POWER:	Power
	floating point number
	Minimum: 0.000000
	Default: 2.000000
  -DW_BANDWIDTH:	Bandwidth
	floating point number
	Minimum: 0.000000
	Default: 0.700000