Transform Point Cloud
- Author: V. Wichmann (c) 2010
- Menu: Shapes | Point Clouds | Tools
Description
The tool allows one to move, rotate and/or scale a point cloud.
Parameters
Name | Type | Identifier | Description | Constraints | |
---|---|---|---|---|---|
Input | Input | point cloud, input | IN | The input point cloud. | - |
Output | Output | point cloud, output | OUT | The transformed output point cloud. | - |
Options | dX | floating point number | DX | The shift along the x-axis [map units]. | Default: 0.000000 |
dY | floating point number | DY | The shift along the y-axis [map units]. | Default: 0.000000 | |
dZ | floating point number | DZ | The shift along the z-axis [map units]. | Default: 0.000000 | |
Angle X | floating point number | ANGLEX | Angle in degrees, clockwise around x-axis. | Default: 0.000000 | |
Angle Y | floating point number | ANGLEY | Angle in degrees, clockwise around y-axis. | Default: 0.000000 | |
Angle Z | floating point number | ANGLEZ | Angle in degrees, clockwise around z-axis. | Default: 0.000000 | |
Scale Factor X | floating point number | SCALEX | The scale factor in x-direction. | Default: 1.000000 | |
Scale Factor Y | floating point number | SCALEY | The scale factor in y-direction. | Default: 1.000000 | |
Scale Factor Z | floating point number | SCALEZ | The scale factor in z-direction. | Default: 1.000000 | |
X | floating point number | ANCHORX | The x-coordinate of the anchor point. | Default: 0.000000 | |
Y | floating point number | ANCHORY | The y-coordinate of the anchor point. | Default: 0.000000 | |
Z | floating point number | ANCHORZ | The z-coordinate of the anchor point. | Default: 0.000000 |
Command Line
Usage: saga_cmd pointcloud_tools 8 [-IN] [-OUT ] [-DX ] [-DY ] [-DZ ] [-ANGLEX ] [-ANGLEY ] [-ANGLEZ ] [-SCALEX ] [-SCALEY ] [-SCALEZ ] [-ANCHORX ] [-ANCHORY ] [-ANCHORZ ] -IN: Input point cloud, input -OUT: Output point cloud, output -DX: dX floating point number Default: 0.000000 -DY: dY floating point number Default: 0.000000 -DZ: dZ floating point number Default: 0.000000 -ANGLEX: Angle X floating point number Default: 0.000000 -ANGLEY: Angle Y floating point number Default: 0.000000 -ANGLEZ: Angle Z floating point number Default: 0.000000 -SCALEX: Scale Factor X floating point number Default: 1.000000 -SCALEY: Scale Factor Y floating point number Default: 1.000000 -SCALEZ: Scale Factor Z floating point number Default: 1.000000 -ANCHORX: X floating point number Default: 0.000000 -ANCHORY: Y floating point number Default: 0.000000 -ANCHORZ: Z floating point number Default: 0.000000