Valley Depth
- Author: O.Conrad (c) 2012
- Menu: Terrain Analysis | Channels
Description
Valley depth is calculated as difference between the elevation and an interpolated ridge level. Ridge level interpolation uses the algorithm implemented in the 'Vertical Distance to Channel Network' tool. It performs the following steps: - Definition of ridge cells (using Strahler order on the inverted DEM). - Interpolation of the ridge level. - Subtraction of the original elevations from the ridge level.
Parameters
Name | Type | Identifier | Description | Constraints | |
---|---|---|---|---|---|
Input | Elevation | grid, input | ELEVATION | - | - |
Output | Valley Depth | grid, output | VALLEY_DEPTH | - | - |
Ridge Level | grid, output, optional | RIDGE_LEVEL | - | - | |
Options | Grid System | grid system | PARAMETERS_GRID_SYSTEM | - | - |
Tension Threshold | floating point number | THRESHOLD | Maximum change in elevation units (e.g. meter), iteration is stopped once maximum change reaches this threshold. | Minimum: 0.000000 Default: 1.000000 | |
Maximum Iterations | integer number | MAXITER | Maximum number of iterations, ignored if set to zero | Minimum: 0 Default: 0 | |
Keep Ridge Level above Surface | boolean | NOUNDERGROUND | - | Default: 1 | |
Ridge Detection Threshold | integer number | ORDER | - | Minimum: 1 Maximum: 7 Default: 4 |
Command Line
Usage: saga_cmd ta_channels 7 [-ELEVATION] [-VALLEY_DEPTH ] [-RIDGE_LEVEL ] [-THRESHOLD ] [-MAXITER ] [-NOUNDERGROUND ] [-ORDER ] -ELEVATION: Elevation grid, input -VALLEY_DEPTH: Valley Depth grid, output -RIDGE_LEVEL: Ridge Level grid, output, optional -THRESHOLD: Tension Threshold floating point number Minimum: 0.000000 Default: 1.000000 -MAXITER: Maximum Iterations integer number Minimum: 0 Default: 0 -NOUNDERGROUND: Keep Ridge Level above Surface boolean Default: 1 -ORDER: Ridge Detection Threshold integer number Minimum: 1 Maximum: 7 Default: 4